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Yakima
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Post by Yakima »

I've thought about that. I think I use the same host as Xalia, too (e-starr?) but can't find the options to create a chat in cpanel so I don't know. I really hate complaining about this ever other day (it seems) and while I want to see if reformatting my computer would help I don't want to (it would mean waiting to download several games again that take forever...unless their is a way to cheat around it and just do a copy-paste...)

Anyway, I guess we'll see what Monday evening brings and if I'll be able to GM anything. I don't think I should try setting up anything else for a while and while I want to bring someone to the Halloween Bash (was creating some winged wolf characters to bring) I'll have to wait, too.

The only things I could think of (of why it's just me having this issue) is our router and the block my mother put on it. I don't know how to check that or whatever. It also seemed that I was having trouble with Chat after my computer's login set up changed and when it always goes to that when my computer takes a nap. It's highly annoying...All I know that was, this time when chat froze, openoffice froze. OO came back, chat didn't FF is/was working fine, too.

All I know is that Reformatting (again) is my VERY LAST option considering how many problems I run into when I do that. *kicks OS* You're stupid when we have to do that and I hate you...

I do appreciate you trying to help, StarFyre. :D I'm very illiterate with all this technical stuff. lol
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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Post by jess d »

I just realized that this weekend is going to be very amusing... we have the zombie fight on Monday... but Sunday, my husband is doing the San Antonio Zombiewalk, in zombie makeup... I haven't decided yet if I am walking with him XD
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Xalia
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Post by Xalia »

Yakima wrote:The only things I could think of (of why it's just me having this issue) is our router and the block my mother put on it.
I would look into this, honestly... I had a problem with my router once and it would do this, randomly block any sites that I went to frequently or spent a lot of time at. Maybe try plugging directly into the internet (no router) and see if the chat works then? If it does, it's the router and there are blocks in place that are cutting you off of the chat... :(
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Yakima
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Post by Yakima »

Are their settings for the router that we can change to prevent this? Right now everyone is having trouble with it. It's terribly slow so it's either our brand new router (brand new as of the first night of the Star City RPG - which it blocked me out of, too), or our provider (whom I don't know who it is. :P) Considering it's happening to the rest of the house, with or without my computer updating the OS, it's not the computers. My mom agrees with me on that. I'm wondering if all the pretty features my mom picked on the Router is what's causing it (you know, 'We have higher security features then the other brand!' type thing...but it is hindering all our access? *shrugs*

I got in today and then left. Not going to risk killing it right now. :P I wanna kill zombies (well, you're killing MY zombies but that's not the point...I have characters in the background killing zombies, too. :P) So, I shall get the hatching written and hatchlings sent out. AND get that little pack of fur-n-feathers I mentioned ready for adoption, too. :P
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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StarFyre
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Post by StarFyre »

If everyone's having problems with things, then I would definitely say its the router. What router do you have (aka, what was the name of it on the box, and what company made it)? If you tell me that, I can probably tell you how to set it up to be less restrictive.
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Yakima
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Post by Yakima »

It's a Belkin, but other then that I don't know what else. (Actually, I think it's this one: http://www.belkin.com/IWCatProductPage. ... _Id=522110 )

Apparently the internet was fast this morning when my mom was on before she went to work so perhaps it's more our company then the router? *shrugs* dunno... :P
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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Yakima
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Post by Yakima »

Okay, other then the internet issues, I might as well prepare people for the coming RPG so that means character stats. :P

Though, I really should hand this off to StarFyre since this is 'her' method we're using this time around. Actually...erm...Dray and StarFyre have this stuff figured out and since a few things were changed since I last practiced being the DM...*pushes microphone to Dray and Star with a sheepish grin* You two mind explaining this to everyone [in the class]?

XD
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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StarFyre
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Post by StarFyre »

Companies don't usually random-block websites. If they don't want to see something, you don't see it, period. And geez, a Belkin. Uhh... I'll see what I can do, but just looking that one over, I think I know what your problem is... the entire friggin router.

http://reviews.bestbuy.com/3545/1002402 ... eviews.htm

It does not get happy ratings. And a lot of those people are complaining about the very same problem you're having - pages not showing up, slow or spotty connection speed, etcetc. I'd box it back up and get a different brand in the same price range. For example, this one seems to be half-decent: http://www.netgear.com/products/home/wi ... R2000.aspx



Erm, as for rp-teachy-ness... I think I should probably leave that to Dray. I'm not terribly good at explaining things all the time, and I don't want to create even more confusion.
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Yakima
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Post by Yakima »

Okay...I don't know how I'll convince my mother of that one, though. >.< I don't even know if she has the box and stuff from it. I doubt it. I may be stuck with this for a while. (Unless I get really, really rich suddenly and can go by a new one...yeah...:P)

But thanks. At least I can tell her what NOT to buy next time. :P I think she gets stuff from Walmart and considering our Walmart decided to reduce their inventory to 'make shopping more convenient' *snort/cough* I doubt she can get it from their. But, we'll see. :P Once she gets fed up with this one I may be able to put in my input. *tries to think of a way to 'accidentally' fry this one again but decides that would be too mean to the budget we're already tight on...* Drat...*pouts*

XD

And who ever wants to explain things I'm fine with. I was going to hop on chat before but it wont' let me on again...and I even disconnected properly and such. *sighs* But, should it decide to work Monday I'm going to get ready just in case.

Also, I've finished the hatching and have dragons images ready to go so expect that soon. :P
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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Dray
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Post by Dray »

I can try!

So, everyone who played during the Star City Massacre will have to adjust to some new stats: depending on whether or not StarFyre will have her system in place where we can input values, then play with the click of a button or not, stats will look a little different.

Base Stats And Changes
HP gets a big change: the base damage for a human-sized creature is 10; if you are bringing in a dragon character, we are using the Universal Size Chart to modify their base HP, so that for every size category above 'Small' you add +2 (or if, say, you're using a flit, you'd get -2). A medium-large dragon's base HP would be 16, and a massive dragon's base would be 22. This is to reflect how much meat they have to bonk!

The Four Stats: Attack, Resist, Magic and Evade are changed! In their place we have these four!

Active Physical: This encompasses your character's intents to attack; how likely they are to hit, and how much damage they do. this also is the stat that is used if your character readies an action (and by that I mean, for example, "Jolene watches the zombie shuffling forward, and holds out her whiffle bat, ready to strike should it come in range." It's an action that is triggered when its criteria are met!) Lastly, Active Physical is the stat you'd use if your character were doing something challenging, physically, like jumping or climbing or swimming.

Reactive Physical: This is similar to 'resist', in that it indicates how difficult it is to scratch up your character. It counts for evasion in that sense, as well, as anything that the character must perform that they weren't expecting to. Leaping from the ground that's giving out from under them, for example, or dodging arrows that fly from the walls after a trap has been tripped.

Active Mental: MAGIC CASTING! PSIONICS! Active mental is the stat that characters use who are actively thinking, searching, performing magic, or outwitting an enemy. It works similarly to Active Physical, in that you can prep an action to cast a spell if an enemy comes near, for example. Healing spells count, here!

Reactive Mental: This stat affects how much your character notices from the corner of his eye; they might just manage to avoid setting off that trap, or spot the enemy who's about to leap from the shadows in a surprise attack. Anything that they aren't actively thinking or searching for is covered by this stat.

Setting up a character!
Everyone gets 10 points to divvy into their four stats + HP, regardless of whether they are human or dragon.

Example 1) A psionic medium-sized dragon who prefers to stay in the background and control the field:
Base HP: 14

After divvying up the ten points:
HP: 14
AP (Active Physical): 1
RP (Reactive Physical): 1
AM (Active Mental): 5
RM (Reactive Mental): 3

He's balanced so that if he stays in the background and casts spells for the entire game, he will do fairly well; however, he is relatively weak and is likely to accrue a lot of damage if he gets close and personal with any enemies!

Example 2) A Large Warrior Dragon who prefers to smash her foes with teeth and claws:

Base HP: 18

After divvying up the ten points:
HP: 20
AP (Active Physical): 4
RP (Reactive Physical): 2
AM (Active Mental): 1
RM (Reactive Mental): 1

She could probably stand around all night soaking up damage from enemies and not worry too much about needing a heal. She's more likely to do physical damage against most enemies because her AP is high, as well!

Example 3) A bounty-hunting humanoid who can get into a dirty fight but prefers to strike from a distance:

Base HP: 10

After divvying up the ten points:
HP: 12
AP (Active Physical): 3
RP (Reactive Physical): 2
AM (Active Mental): 1
RM (Reactive Mental): 2

He could probably do fair damage in a fight, but he's a little more durable than a magic caster; he would do better with a ranged weapon than with spells, and would be half-decent in defending against attacks. He's fairly balanced.

Items and Abilities
This part gets tricky, because every dragon in the Nexus is unique... more or less. Here's the basic breakdown:

Humans: each get one item that gives them a +3 bonus to one of their stats.
-You can make up what this item is (Coke-Bottle Glasses (+3 Active Mental); Flaming Sword (+3 Active Physical); Plate Armor (+3 Reactive Physical); Eyes-In-The-Back-Of-Your-Head Medallion (+3 Reactive Mental)) and what it does.
-As a bonus to the item, you may choose to give your item a special ability on a natural 20 (for example, the flaming sword could do 1 point of fire damage for the next few rounds, or the plate armor could reflect the damage back to the attacker!)

Abilities: First off, does your dragon's ability seem like it is combat oriented? (Telepathy, verbal speech, for example, do not require dice rolls!)

If it could be used in a fight, determine if it is magic/psionic (it will require the Active Mental or Reactive Mental stat to use!) or if it is something that the dragon would use physically (it will require Active Physical or Reactive Physical in order to use.)
Eg) Lightning Magic --> Active Mental
Invisibility --> vs Reactive Mental
Acid Spit --> Active Physical
Rock Skin --> Reactive Physical

Determine what the ability does by using this template:
Damage: The amount of damage that a character causes is equal to their Active Physical or Active Mental stat, +1d3. Abilities that deal damage will follow this template:

Code: Select all

+1 (x) damage. On a 17, +2 (x) damage. On a 20, bonus effect.
For example, a dragon has the ability, 'Ice Breath' and an Active Physical stat of 2. Using this ability, she can deal 2+1d3+1 Ice Damage. If her d20+AP score is 17 or higher, she does 2+1d3+2 Ice Damage. If she rolls a 20, she freezes the target, vs a number to save against it. (11 is easy, 13 is medium, 15 is hard, 17 is very difficult, 19 is impossible!) -- the GM would then roll a d20 to try to save the target from the freezing effect at the end of its turn.

On a 20, if you were using a fire/poison/acid sort of ability, you might say that it deals 1 damage per turn, vs a number to save.

Healing: Works exactly the same as with damage, except that the character is adding points to HP instead of subtracting them! Use this template:

Code: Select all

Heals 1d3 damage. On a 17, heals 1d6 damage. On a 20, heals6+1d6 damage.
Manipulating an Enemy: Abilities that slow, freeze/paralyze, confuse or hypnotize a target but don't deal damage might use this template:

Physical Effects like Freezing, Slowing, and Paralyzing:

Code: Select all

On a 13 or higher, effect lasts 1 turn. On a 15 or higher, effect lasts until the target saves to end. On a 20, effect does 1d3 damage on the first turn, and the target must save to end.
Mental Effects like Confusing, Hypnotizing, and Controlling:

Code: Select all

Your character's Active Mental+d20 vs the target's Active Mental+d20. On the character's success, result lasts one turn. If the character gets 10 or more than the target, the result lasts until the target saves to end. If the character rolls a 20, effect deals 1d3 damage on the first turn, and then the target must save to end.
Eg) A dragon wants to cause an enemy to attack its allies; he succeeds on his roll. For the next turn, the enemy will attack another bad guy! If the dragon rolls ten or more higher than the target, the enemy will continue attacking other bad guys each round until the GM saves against the mind control. (11-15 is a good number to try to reach to save against this kind of ability, since it's quite powerful!)


Manipulating the Battlefield: Putting up walls, changing surfaces to glass, summoning pits of flame, etc.

Code: Select all

Character's Active Mental vs. 15 establishes effects that will only last 1 turn. vs 17 for effects that will last several turns or which are particularly potent (this will be up to the GM!) vs 20 for permanent effects or those which are really freakin' potent.
A dragon can create a chaos vortex. She must roll 15 (that's the d20+her active mental) to establish it for one turn, and it will deal 1d3 damage. If she rolls a 17 or higher, it will last for several turns. If she rolls a 20, it will be there for the rest of the game, and may do 1d6 damage to anyone who falls (or is pushed) into it!

Manipulating the Self: Invisibility, Intangibility, Shape Shifting, Size Shifting, etc.

Code: Select all

Character's Active Mental (For Invisibility, Intangibility, Camouflage, etc.) or Active Physical (for Shape/Size Shifting) vs. 11 for effect that will last 1 turn, vs 13 for effects that will last for several turns, or vs 20 for effects that will last until the character bids them over.
(If you can think of other general outcomes, please poke me and I'll add 'em to this list!)

Med Packs and Healing Amulets!
Some changes to med-packs, healing trinkets, or other magic/technology that can be carried around and used at will by those who don't have healing abilities:
Stims and the equivalents heal 5 damage. This can go above and beyond the character's base HP. Don't take too many, or your character may begin to gather -1's to their stats, at the GM's discretion.
Bandages and their equivalents heal 10 damage. This only tops a character up to their HP max, and never exceeds it. (Use bandages/smaller healing spells on humanoids and smaller dragons.)
Medpacks and their equivalents heal 20 damage. This only tops a character up to their HP max, and never exceeds it. (Use medpacks/large healing spells on bigger dragons.)
Anti-venoms, Burn salves, pH Stabilizers, etc. automatically save a character from ongoing damage of that type; these specialized healing trinkets and tech don't work to fix damage of other types. (eg: burn salves will not heal poison, and defrosting-spells will not heal acid.)

Medpacks, spells and kits can turn up if a character searches an area, but only at the discretion of the GM! (eg: a GM can roll a d100; if they get a 10, 20, 30, ... 100, the character finds a random item!)


That's it for now! I know it's huge and ungainly, but I hope that it helps to give everyone an idea of how to get their uber-powered dragon characters their abilities, and what amount of damage/kinds of effects they should be working for -- this way Yakima won't have to write up every single ability for characters, and people can get a feeling for the game mechanics.

A large part of the RP is still about writing and interacting with one another and with the GM's characters, this just helps to build a framework for defeating foes and gaining treats!
And now, time to collapse into sleep. X3 I may go through and edit this if I find that some of it is making no sense in the morning!
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Yakima
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Post by Yakima »

*hugs* Thank you Dray! :P Yeah, get sleep. Sleep good. *as she herself is wandering off to work at 4 am with less then 4 hours of sleep becuause she didn't realized she worked open shift until 10:30 last night...* *sigh* Looking forward to my nap already. lol
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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Dray
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Post by Dray »

If any of that doesn't make sense, I can write it a different way, too -- the abilities I'm still a little shaky about in some places, so it may take some more processing and practice to figure them out!

The way that StarFyre has everything set up, eventually we'll be able to add things like immunities, weaknesses, resistances, etc. to our characters and enemies, hence why we're labeling things 'fire damage' or 'ice damage'. They don't have any specific bonus right now, but once we get used to using them, it shouldn't be a big leap over to the more complicated system.

Lol, I'm amused that this started out very, very basic, and is getting so complicated. XD The big thing to remember is that, once you have made up your character, you basically write your RP post, and roll a d20 for each character who takes an action (searching, fighting, casting magic, etc.) the GM then does all of the calculations and write a post back -- so if you're a player, it's really easy! ;P
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Dray
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Post by Dray »

I just realized that we had already made plans for this Monday some time ago (Final Fantasy will be playing in Calgary on the 25th, and we've had tickets to go see him!) so we may not be able to attend the zombie fight, depending on when it starts. Hopefully it won't be until a little later so that at least I can get a bit of RP in, but if not, I apologize in advance!
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Yakima
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Post by Yakima »

:( Well, if chat crashes on me then I'm going to post everything in the RP part of the forum and go from their, even if it takes a few days. >.< Otherwise I hope you make it for part of it at least. :P
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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Yakima
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Post by Yakima »

Well, I finally caved and reformated the computer. Not looking forward to redownloading things....*sighs* But chat is loading right now so that's a plus. The guy my mom talked to thinks it was a virus but even now I still think my computer should be going a lot faster then it is. We'll see. *pokes internet* I don't trust it any more, that's for sure.....grrr....
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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Yakima
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Post by Yakima »

StarFyre, are the enemies only going to show in the GM page? Just wondering 'cause my zombie isn't showing up, just Kesu and Aenon. lol
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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Yakima
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Post by Yakima »

Who wants to do the zombie thing tomorrow (or try to as I'm being blocked again from chat again :evil: )? I know Dray said she'll try to make it. You can bring anyone. Once the fighting starts you can have the rest of your group show up. It's up to you if you want a healer, though. :P I'm going to help out with healing stuff, too.

...*needs to stop posting here as she's up to four posts in a row... >.<* :P
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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Dray
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Post by Dray »

Oh, no worries about multiple posts; I had been thinking about replying but hadn't had anything to reply with!

I'll be there for as long as I can; that will probably wind up being only the first hour, but I suppose that's only fair given that you were booted from my dungeon-crawl game! X3

If you're moving it to another night, Wednesday's probably my best bet, since I don't work that day. The rest I think I get home around 6pm my time so I'd be a little late.
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Post by StarFyre »

The player page is only designed to work with PC characters, not enemies, so it's basically filtering the enemies out to leave only the non-enemy characters behind. The GM's page will have everything.
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Yakima
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Post by Yakima »

AH, got it. I figured as much but wanted to be sure. lol
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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Post by StarFyre »

If anyone needs help building the stats for their characters, I'm currently in the chat, and likely to be on for another few hours. I'm pretty sure I can be comprehensible even while drugged to the gills =P
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Yakima
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Post by Yakima »

Psst...Star...what if I can't get any computer to log into chat in our house, even with the new router...just wondering 'cause you're the all knowing one. :P Oh, and do you know anything about external hard drives 'cause it seems mine is acquiring weird folders and I don't know if I should just delete them...folders with names like: '0b410e4f0dc7c5fb290c7381' or 'a4c888a54787b0a2b62' *pokes 'em with a stick* I've been trying to catch you in chat (when it was working) to ask you but something isn't cooperating. :D
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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StarFyre
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Post by StarFyre »

You can't get the chat to work on any computer in the house? I know this is fairly stock answers, but I'm just going to go down the list of suggestions: have you tried restarting the computers, have you tried refreshing the page multiple times (forced reload - right click and click on the reload option on the menu), is it still Xalia's entire site or is it just the chat, was the router fiddled with in any way (for example, putting restrictions in place), and finally... can you ping www.dragonbackdesign.com? (Find the windows service cmd and open it up, type in 'ping www.dragonbackdesign.com' and see what happens).

As for the folders, is there anything in them? If so, what are the file names, if not, check this to make sure you can see hidden files and check again ( http://www.microsoft.com/windowsxp/usin ... files.mspx )

It's very likely that those are temporary files created by our lovely overlord Windows for some of its updates. Heavens know it acts like a virus often enough...
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Yakima
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Post by Yakima »

in '0b410e4f0dc7c5fb290c7381' > folder called 'i386' which has dozens of folders and DL, HL, and IN files. IF they are windows backup system, why on my external drive? And if that's what they are, can I delete them...*blinks*

The router does have security features. I didn't test her main site on my mom's computer, just the chat, actually. (I was sneaking it while she was in the shower...dum-de-dum) As for the Ping thing all I got was this a few times before the window vanished:

Code: Select all

Pinging dragonbackdesign.com [72.9.254.26] with 32 bytes of data:

Request timed out.
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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StarFyre
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Post by StarFyre »

Definitely a windows file. If you can disconnect the external drive and not have any issues running the machine, it's likely safe to delete them. Though if you do unplug the drive, I'd check your restore points on the machine and see if any of them have disappeared, on the off chance those are related to restore points. Windows tends to like big drives, so if your external has more space than your internal, it's likely it got greedy and decided to use that space instead.

Alright, here's something more that I want you to try. Go to http://pingtest.net/ and click on a few of the various triangles around on the map. Do this maybe ten or so times, making sure to spread your choices out over at least the map of the US. What we're looking for here is servers that you can't reach, where you have a packet loss of 80-100%. A stable, good internet connection should have no more than about 10% packet loss at worst. Basically, there might be a line problem that you have absolutely no control over, and that will require that someone call the company and bitch.
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Yakima
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Post by Yakima »

Well, I didn't test that many, being it as late as it is, but I'm only getting 2% packet loss on all of them (they're all being rated D by the program). Which is odd considering I can play online games like DDO just fine. >.<
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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StarFyre
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Post by StarFyre »

It's rating it for VoIP, which has more stringent requirements than mmos. 2% packet loss isn't bad and is, in fact, quite within the norm. Well, check a few more of those servers, then I want you to see if you can get into any of the sites on this list:

http://www.artdealdesigns.com/
http://artisticentropy.com/
http://flower-arrangement.org/
http://chapelhaven.org/

The first two sites are on the same IP address as Xalia's, while the second two are in the same range and belong to the same company.
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StarFyre
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Post by StarFyre »

*runs in* ha-HAH! You can't trick me now, Yakima! For I am prepared for your zombie apocalypse-ness! http://gameinformer.com/b/news/archive/ ... lable.aspx

Also, not as relevant, but still hilarious: http://gameinformer.com/b/news/archive/ ... chart.aspx
Last edited by StarFyre on Mon Oct 25, 2010 1:50 pm, edited 1 time in total.
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Yakima
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Post by Yakima »

http://www.artdealdesigns.com/ - NO (same error message as dragonbackdesigns)
http://artisticentropy.com/ - NO (same error message as dragonbackdesigns)
http://flower-arrangement.org/ - YES
http://chapelhaven.org/ - YES
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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Yakima
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Joined: Wed Jul 06, 2005 12:17 pm
Location: Minnesota, USA
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Post by Yakima »

StarFyre wrote:*runs in* ha-HAH! You can't trick me now, Yakima! For I am prepared for your zombie apocalypse-ness! http://gameinformer.com/b/news/archive/ ... lable.aspx

Also, not as relevant, but still hilarious: http://gameinformer.com/b/news/archive/ ... chart.aspx
Haha! :P Nice...
~ Weyrwoman Yakima of Isla Weyr

Isla Weyr: http://www.isla.mage-circle.com
Velare Isle: http://www.velare.mage-circle.com
Treval Dragonry: http://www.treval.mage-circle.com
Alair WolfKeep
The Last Oddessy: http://www.last-oddessy.mage-circle.com
Baskar Castle: http://www.baskar.mage-circle.com
World of Sentra: http://www.sentra.mage-circle.com
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