Compatibility Charts?

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What do you think about creating a universal compatibility chart?

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Dray
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Compatibility Charts?

Post by Dray »

Is anyone interested in getting together and working on some kind of universal compatibility chart? Or maybe it'd be easier to make it an 'incompatibility chart'! XD

I was thinking that, if there was one centralized section where we could check to see what can breed with what, it would make people less likely to create impossible combinations.

Taking the idea further, it would be interesting to make some kind of probability chart for hybridization. For instance, people could write something like:

"My Merideti will retain their wingless trait for three generations"

Where someone else would write, for example,

"My Piralan Asandae will retain fluff for five generations"

Or... /something/ like that!

Then, once people have contributed what they want, we can make up a chart that's (hopefully) easy to glance at!



I don't know, what do you guys think?
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Post by Skysong »

That sounds interesting, though I'm actually curious as to how people come up with the 'retains x trait for y number of generations' thing X3 Is there some kind of genetics behind it, or just the creator deciding on y number of generations?

One trait that would probably be handy to keep track of is shapeshifting abilities.. that way, if two species are incompatible size-wise, they might discover they have other ways of, er, getting things done XD
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Post by Shiolar »

Sounds like a good idea to me! It'll be nice to know what can breed (or not breed) with what, and what genetic traits are more likely to pass on than others.

Dunno if we could incoporate it or not, but it might be useful to have some universal chart of how various species breed. Namely, live-birth or eggs, really.
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Shard
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Post by Shard »

Definitely!

Live-birth, wingless/winged, feathers, scales, bond-or-no-bond, etc. All important things.
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Post by JKatkina »

XD Right up there with the Universal Size Chart in handiness! I would be thrilled to help with such a thing.
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Dray
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Post by Dray »

If I were to make up a list of things for everyone to fill out, would that make things easier, too?

Something like this:

-Species:
-Agency Name:
-Agency Link:
-Example image (if applicable!):
-Incompatible with:
-Super-compatible with:
-Style of mating:
-Style of birth:
-Typical number of young:
-Natural Tendancy to Bond:
-Physical Traits and colours--What's likely to be passed down? What isn't? Please list how many generations you'd typically expect each trait to pass down. (If you'd like to include % likelihood of each trait passing down from one generation to the next, that's great, too! :D
-Which magical, psionic, or otherwise latent abilities are your dragons likely to pass down, and how many generations would you guestimate them to remain dominant? Do the abilities get weaker the further down from 'pure'-blooded a dragon is?

(Just an example! XD Don't fill out just yet!)

Is there anything that should be added?

It'd be nice if, maybe, we could get a list together of all of the kinds of dragons that are circulating around the Nexus (or at least, as many as possible) and accompany them with links, so that people can decide more easily just what they want to see bred (or not bred) with their dragons. XD That way, if there are 'good' and 'evil' dragons that aren't immediately identifiable by name, people will have a better idea about 'em!
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Post by Mystic Dragon »

I think it's a good idea and we already have a bit of a start on it. Sil's compatibility chart lists out basically all the requirements for my creatures to mate.
https://renaissancebookpress.com/2017/0 ... tlin-caul/" onclick="window.open(this.href);return false;
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Dray
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Post by Dray »

Does anyone have a link to Sil's site? It was a nicely put together piece of work.


I may also include a copy of whatever becomes finalized in the wiki, so that people can edit things in later, themselves. XD Though it doesn't seem like anybody has been using the wiki but JKat and I. :P Oh well, we can romp about in it and wreak havo--I mean, have innocent fun! :D
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Post by Cacopheny »

Do you mean this page? There's a link to it from Phe's "biosynthesis" page, under "Ring of Fire", for reference's sake.
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Post by LakotaWolf »

Yes, I'd love to see this! :D Yay I want to add Schatties!
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Dray
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Post by Dray »

Yep, that's the page I was looking for. Thanks, Gail!

Alright, if there's any more categories that people would like to see added to that big old survey, just let me have 'em! I'll try to put it all together so that everyone can fill them out at their leisure.
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Post by Dray »

X3 I'm impatient, so I'm going to fill out some forms of my own to get the ball rolling! Once it seems like there's a goodly number of forms in, I'll start formatting. :)

The Form

Breed: What breed or 'species' are your dragons?
Agency Name: Where do they come from?
Agency Link: Give us a link!
Example image: Just a link to the image, don't insert the actual image into the post!
Incompatible with: What kinds of dragons can't your dragons breed with? (Feel free to revise this if you need to!)
Super-compatible with: Is there any kind of dragon that yours can breed with that produces surprisingly positive results?
Style of mating: Do your dragons require flights to produce offspring? Do they go into heat?
Style of birth: Egg-bound or live birth?
Typical number of young: How many offspring are produced at a time, on average?
Natural Tendancy to Bond: Can your dragon survive without bonding? If it can bond, does it have to do so at birth?
Passing on Physical Traits and Colours
A brief list of the physical traits (horns, ears, fluff, intangibility, etc.), colours, and patterns that your dragons possess, and how many generations it will take (1, for the next generation, etc.) for them to disappear would be lovely.
Passing on Abilities
If your dragon has any abilities that are common, such as telepathy, teleportation, verbal speech, etc. please list them here, along with how many generations it would take them to disappear. If your dragons display a wide number of abilities, or abilities specific only to one dragon, you don't have to list them all.



And an example!


Breed: SCD Mutt
Agency Name: Star City
Agency Link: http://dracothrope.lmfao.org.uk/SCD/
Example image: http://dracothrope.lmfao.org.uk/SCD/sampleADULT.gif
Incompatible with: None
Super-compatible with: Pernese, Alskyrian, Danachian
Style of mating: Flight--requires female to be in heat
Style of birth: Egg-bound
Typical number of young: 2-10
Natural Tendancy to Bond: Imperative, from birth.
Passing on Physical Traits and Colours
-All physical traits recessive - likely to breed out within 1 generation.
-Will only pass on whatever colours and patterns show up on the parent, in any variety or amount.
Passing on Abilities
-The need to bond will breed out in 2-3 generations, depending on the independence of the other parent.
-Telepathy and Teleportation will breed out in 2-4 generations.
-Any other abilities will breed out within 1-2 generations.
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Post by Kitsuneko »

You know, I think this would be a good way to flesh out the information for my Athanasian dragons some more. (Even though I've only handed out a handful, and I SERIOUSLY do not need to be creating ANOTHER adoption agency :P) Do you mind if I add Athanasian dragons to the list, for the whole...nine that are out there? :P
Darkling Dawn: Fauna Frenzy Open to candidates; flights open to males/females; rukel eggs/breedings available.
Drockh-Tallahn Castle: 3 eggs, 2 available. Females and males needed.
Sgiath Wolfkeep: 7 pups available
Sedona Weyr: 12 eggs, Deadline March 8. Chasers and a female needed.
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Post by Dray »

Go ahead, Kitsuneko! :D Maybe it'll give you incentive to hand out more! ;P
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Post by Kitsuneko »

I would, but I don't know how much interest there actually is for them. (Not that I've done alot of advertising for them...hence the chart contribution :P) I may start handing them out as gifts or giveaways...
Darkling Dawn: Fauna Frenzy Open to candidates; flights open to males/females; rukel eggs/breedings available.
Drockh-Tallahn Castle: 3 eggs, 2 available. Females and males needed.
Sgiath Wolfkeep: 7 pups available
Sedona Weyr: 12 eggs, Deadline March 8. Chasers and a female needed.
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Post by Silver Midnight »

Breed: Dysiniu
Agency Name: The Ring of Fire
Agency Link:artdragon.mine.nu/~silvermidnight/The_Ring_of_Fire (I think)
Example image: None yet
Incompatible with: Chocobos, Part Chocobos, Xenodragons, Mor'Rakiel, part Mor'Rakiel, Purebred Pernese, Symbiotes, Xenomutts
Super-compatible with: Nope...
Style of mating: They go into season, and do not need flights. Please note that Dysiniu in their native culture mate for life, and will breed to their bonds only!
Style of birth: Eggs
Typical number of young: 1-3
Natural Tendancy to Bond: Will bond later in life, mutts may bond at birth. Fullblooded Dysiniu raised around Dysiniu are likely to mate their bonds later.
Passing on Physical Traits and Colours:
A brief list of the physical traits: http://www.geocities.com/dg_ring_of_fir ... ility.html
See that page. Likely to pass on grey tones, but that describes it more in detail at the bottom. Intangibility is listed on there. These carry on for I believe about two generations, then tend to become highly recessive.
Passing on Abilities: Likely to pass on shadow magic and fairly high level psionics, verbal speech. Carry on for about two generations, then become highly recessive. Human-dragon shifting. Spirit walking.

Breed: Avyndal
Agency Name: Ring of Fire
Agency Link: See above
Example image: ...being redone
Incompatible with: See above
Super-compatible with: Nope.
Style of mating: Go into season, don't require flights but some like them. May settle down after 'trying out the fields'.
Style of birth: Eggs
Typical number of young: 3-6
Natural Tendancy to Bond: Generally bond later in life, may be psionically suggested/tweaked while in the egg to bond at birth.
Passing on Physical Traits and Colours: Light colors, stripes, curled tails, unicorn horn, and manes. As well as a rangy build. 2 generations, gradually decreasing in ability or likelihood.
Passing on Abilities: Healing magic, fairly high-level psionics, elemental magic. In some, human-dragon shifting. Spirit walking. 2 generations gradually decreasing in ability or likelihood.

Breed: Kirintor
Agency Name: Ring of Fire
Agency Link: See above
Example image: None yet
Incompatible with: See above--EXCEPT xenos...Oh nos!
Super-compatible with: *coughcough* Xenos.
Style of mating: Battle, fight...generally just something to prove who is stronger when females go into season.
Style of birth: Eggses
Typical number of young: 4-10
Natural Tendancy to Bond: Entirely possible to bond at birth, usually form looser 'bonds' with other members of their society. Whatever society they're in, that is. High pack mentality. 4 generations.
Passing on Physical Traits and Colours: Dark colors, darkly irridescent colors, multiple horns and multiple heads according to rank.
Passing on Abilities: Psionics, abilities depend on what rank they are. Can have up to high level elemental magic and human-dragon shifting. Spirit walking. 4 generations.

Breed: Marnu
Agency Name: Ring of Fire
Agency Link: See Dysiniu
Example image: Pending
Incompatible with: See Dysiniu
Super-compatible with: ...wingless dragons.
Style of mating: Go into heat, polygamous usually. Males or females may have a 'harem'...but marriage/lifemating isn't unheard of, either.
Style of birth: Live
Typical number of young: 2-3
Natural Tendancy to Bond: Older in life
Passing on Physical Traits and Colours: Fluffed crest, lynx ears, wingless liable to pass. 3 generations.
Passing on Abilities: Elemental magic, spirit-walking. Psionics. 3 generations.

[I'll add more later...]
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Post by JKatkina »

Breed: Asandus
Agency Name: Avengaea
Agency Link: http://artdragon.mine.nu/~kat/avengaea/sanctuary
Example image:
Askan- http://artdragon.mine.nu/~kat/avengaea/ ... enasoa.gif
New Cascatan - http://artdragon.mine.nu/~kat/gailadult.gif
Old Cascatan - http://artdragon.mine.nu/~kat/avengaea/ ... atanoa.gif
Makanan - http://artdragon.mine.nu/~kat/avengaea/ ... kanana.gif
Niteshan - http://artdragon.mine.nu/~kat/avengaea/ ... eshana.gif
Piralan - http://artdragon.mine.nu/~kat/avengaea/ ... ralana.gif

Incompatible with:
If bred with hydras, will not produce multi-headed offspring. If an Asandus breeds with something that will only produce other multi-headed offspring, no offspring will be produced.
Super-compatible with: n/a -- just about compatable with everything. Most compatable with other sentients, I guess!
Style of mating: Asandae females go into heat once every three years if they have been exposed to male Asandus hormones for a certain week in the spring. There is an offworld traffic in doses of Asandus hormones, so offworld females can choose to go into heat, but Asandus mutts up to 1/4 will catalyze heat just as well as pure Asandae. They can mate while not in heat, but the chance of offspring from a non-heat mating is 5-10% depending on physical condition. Polygamy or monogamy depends on the personality of the Asandus.
Style of birth: Live, except for Makanan, which is egg-laying. Also, Niteshans can reproduce florally.
Typical number of young: 1-3, though with fertility magic they have the potential to give birth to up to 12 offspring.
Natural Tendancy to Bond: They do not naturally bond, but bonding will breed in in 2 generations.

Passing on Physical Traits and Colours

All
- Handlike forepaws may breed out quickly, likely within one generation
- Ears can remain for up to six generations.
- All color patterns tend to mix with whatever the Asandus is breeding with, but signs of Asandus coloring can stay up to five generations.

Askan
- Head horn can remain up to two generations.
- Irridescence can remain up to three generations.

Cascatan, New
- Head horn can remain up to two generations.
- Lateral stripe can remain up to three generations.
- Chest pouch can remain up to two generations.
- Tail fin can remain for one generation.
- Fin wings can remain up to two generations.

Cascatan, Old
- Fins can remain for one generation.
- Elongated digits can remain up to two generations.
- Webbed digits can remain up to four generations.

Makanan
- Tail and head fin will remain up to two generations.
- Plating around eyes and paws can remain up to four generations.
- Egg laying will breed out in one generation if bred with a live-birth species

Niteshan
- Gems, horns and jellytail can remain up to six generations (though any one may breed out before the others).
- Belly plating can remain up to four generations.
- Winglessness will stay for one generation; can stay up to four.
- Flowering can remain for two generations.

Piralan
- Fur fading from one color to another can remain up to three generations.
- Furry wings can stay up to two generations, and half-furred may stay another two.

Passing on Abilities

Psionics will breed out in three generations.
Functional magic will breed out in two.
Communication with unborn children will breed out when psionics do.
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Post by JKatkina »

Breed: Bonder Daemons
Agency Name: Avengaea
Agency Link: http://artdragon.mine.nu/~kat/avengaea/sanctuary
Example image: http://artdragon.mine.nu/~kat/aven/elakaadult.gif Elaka Bonder!
Incompatible with: Non-sentients.
Super-compatible with: Anything!
Style of mating: They choose when they want to mate. Some may go into heat, but others may not.
Style of birth: Egg-laying.
Typical number of young: It depends on the daemon! From 1 to, I dunno, 25.
Natural Tendancy to Bond: They bond at birth, but this can be bred out within one generation.

Passing on Physical Traits and Colours

Daemon traits are aggressive. Any coloration or traits a daemon has can remain up to six generations, and likely will remain for three.

Passing on Abilities

Daemon traits are aggressive. Any coloration or traits a daemon has can remain up to six generations, and likely will remain for three.
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Yakima
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Post by Yakima »

Great idea! Just...I have no clue where to start with mine! :P Heehee...
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Dray
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Post by Dray »

Maybe the FGPC dragons? They're pretty easily done, I figure. ;P
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Post by Myrror »

Breed: Catdragon
Agency Name: The EverRealm Sanctuary
Agency Link: http://www.edgeofshadows.com
Example image: Pure: http://i11.photobucket.com/albums/a191/ ... dragon.gif
Hybrid: http://i11.photobucket.com/albums/a191/ ... agon01.gif
Catdra: http://i11.photobucket.com/albums/a191/ ... urguin.gif
Incompatible with: Canine-based dragons
Super-compatible with: Nothing
Style of mating: If the Catdragon has wings, they'll mate in the air. Wingless will either find someway to fly--magical or technical--or just deal with being grounded. Females will mate with more than one male at a time. Females can go into heat, but can decide to mate without.
Style of birth: Egg-birth
Typical number of young: One to Six eggs per father.
Natural Tendancy to Bond: Catdragon Hatchlings will bond non-catdragons within an hour of hatching, if they don't, they won't bond--time can be shortened or lengthened by breeding tendency of other parent. Non-catdragon offspring may feel the same need to bond, but will bond catdragons.
Passing on Physical Traits and Colours:
Offspring will either be catdragons, or will not be catdragons, 75% chance of being catdragons. Catdragon will pass on as long as offspring are born catdragons--otherwise treat as Dragon Whorling.
The basis for catdragon is a short-muzzed, feline face. All other traits can fade/blend, as long as they have the cat-face, they're still a catdragon.
Passing on Abilities:
Catdragons will at least pass on an ability to speak, either verbally or telepathically

Breed: Whorling (Dragon)
Agency Name: The EverRealm Sanctuary
Agency Link: http://www.edgeofshadows.com
Example image: http://i11.photobucket.com/albums/a191/ ... g34534.gif
Incompatible with: Nothing
Super-compatible with: Erm, nothing super-compatable
Style of mating: Dragon Whorlings normally reproduce by fusion, so they don't go into heat. They'll adapt to whatever the other dragons expect, for the most part. Females can decide to mate on a whim.
Style of birth: Depends on other species, mostly egg-birth
Typical number of young: Depends on other species
Natural Tendancy to Bond: No tendency to bond
Passing on Physical Traits and Colours:
Traits and markings tend to 'blend' in with the other species. Colors have a tendency to appear 'randomly', not dependant on parents, although there's a larger chance of the parents colors showing up. Blending will carry for at least one generation.
Passing on Abilities:
Whorlings have at least some ability to speak, either verbally or telepathically (sometimes both).
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Post by Yakima »

LOL...well, I'm currently on a role with my LSI species and then I plan to move to Treval and the wolves, ect. I can't finish one thing and move to the next though I really wish I did...*smacks self* I know I include a Breeding Preferance for the Anar species and my only rule with them is that they breed with something there size. :P *shrug* Actually, the FGPC dosn't just do Pernese dragons as I did/will/want to open the doors of the Genetic Hall to all species...like the Frenzy is the beginning of that! Later, I would love to have the Genetisists of the FGPC team up with the Abstract Destiny for a fun little clutch but Phe and I are busy so that will have to wait...heh...

Let me get all my information straight and eventually I'll send info for you and Kat so you can get them up. *happily goes off to work on the Tavrobel site*
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Post by Shiolar »

Breed: Mirusan
Agency Name: Mirus Fortress
Agency Link: http://shiolar.merseine.nu/mirus/
Example image: http://i23.photobucket.com/albums/b392/ ... blue_a.gif
Incompatible with: None
Super-compatible with: None
Style of mating: Females can pretty much mate whenever they want to. Whether they have a flight or any other method of choosing the most worthy male is up to the individual female at the time. Some simply pick the male they like best. Some mate for life, some don't.
Style of birth: Live-birth
Typical number of young: Anywhere between 5 and 40
Natural Tendancy to Bond: Mirusii don't have to bond, but there are two situations in which they can:-
- A Mirusan can bond to a sentient creature shortly after birth (within three days).
- An adult Mirusan can choose to bond to another dragon, as long as that dragon is one that requires a bond.
Passing on Physical Traits and Colours
- Young Mirusii are very helpless and vulnerable at young ages, and aren't really sentient at birth. This will pass on 1 generation, and may linger for up to five.
- The ability to bond will pass on for 3 or 4 generations, unless overwritten by more dominant bonding traits.
- Mirusii are furry all over, which will pass on 1 or 2 generations, followed by partial fur for another 1 or 2 generations.
- Mirusii colour and size rankings will linger for 2 or 3 generations, but will usually be heavily affected by the colours and sizes of the other parents.
- Mirusii are nearly always solid coloured, but this is a recessive trait; if the other parent has markings, the first generation will usually have markings.
- Mirusii limb configuration is recessive, so it will disappear in 1 generation if not bred with another dragon of the same configuration (four legs, two wings).
Passing on Abilities
- Limited Telepathy (telepathy with bond only) has a 50% chance of passing down each generation, if the parent has it.
- Verbal Speech also has a 50% chance of passing down each generation, if the parent has it.
- Teleportation has a 90% chance of passing down each generation, if the parent has it.
- A magic ability has a 75% chance of passing down each generation, if the parent has it. The type of magic isn't genetic, but its presence is. A Mirusan or part-Mirusan with Fire Magic has a 75% chance of passing down the ability to use magic, while the type of magic each offspring gets varies a great deal. The list includes, but is not restricted to: Fire, Ice, Water, Wind, Earth, Light, Shadow, Holy, Dark, Healing, Gravity, Acid, Lightning, Storm, Illusion, Dream, Summoning (very, very rare) Shapeshifting (also very, very rare).
Kitsuneko
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Post by Kitsuneko »

Okay, done. Except now I'm gonna have to redo the image 'cause I went and changed things. ^_^; Oh Well.


Breed: Athanasian
Agency Name: No Agency; given out through Giveaways/Gifts
Agency Link: Link to information
Example image: Danger- http://www.geocities.com/darklingdawnpe ... anger.html
Incompatible with: Nothing
Super-compatible with: Nothing
Style of mating: Go into heat, don't usually fly, but males may mock-fight to impress females
Style of birth: Lay eggs
Typical number of young: 8-14, but large dragons can lay up to 20
Natural Tendancy to Bond: Must bond at hatching or they die, will die with bond
Passing on Physical Traits and Colours:
-color heirarchy breeds out in 2-3 generations
-magic-repellant scales breeds out in 1-2 generations
-other physical characteristics breeds out in 1-2 generations
Passing on Abilities:
Verbal Speech, Fire-Breath, Magic Immunity
-Verbal Speech and Fire Breath will breed out a minimum of 3-4 generations, Magic Immunity 1-2
-The need to bond at birth breeds out around 4, possibly 3 generations, depending on other breeds' dependancy.
Darkling Dawn: Fauna Frenzy Open to candidates; flights open to males/females; rukel eggs/breedings available.
Drockh-Tallahn Castle: 3 eggs, 2 available. Females and males needed.
Sgiath Wolfkeep: 7 pups available
Sedona Weyr: 12 eggs, Deadline March 8. Chasers and a female needed.
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DragonFlight
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Post by DragonFlight »

Ok, this last got touched in May.....is it still something that would get put in the works? Cause I'd love to make a post for my babies. ^^
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Post by Dray »

I think it'd work well on the Nexus site... x.x Right now I'm so busy that I don't have time to work on it, though. I'd say that just adding some info would be best, here, for when spare time rolls around (Ha!) and it can be made 'official'. X3
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DNS
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Post by DNS »

whee~ I'll probably have tons oif these to add, btu oh well. putting them up here.
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DNS
Ancient Dragon
Posts: 3852
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Post by DNS »

whee~ I'll probably have tons oif these to add, btu oh well. putting them up here.

edit- hello, strange double post.

Breed: BSW-MM-Pernese (Black sheep weyr magically modified pernese. So listed because they are different. ._. very different. and unreleased. But any pernese dragon that heralds from mindspace that IS NOT A CLUTCH FROM NORMAL PERNESE owned by other people is a BSW-MM-Pernese. ^^ Disclude it if you wish.)
Agency Name: BSW, mindspace
Agency Link: link to mindspace in the thingy down there. -points to siggy-
Example image: http://i62.photobucket.com/albums/h119/ ... wesome.png
Incompatible with: Anything unless specified by other people
Super-compatible with: Not particularly
Style of mating: periodic heat a few times a year, wherein they fly like pernese dragons do.
Style of birth: Egg-bound
Typical number of young: depends on rank. "commons"/smalls are either naturally infertile/sterile or lay between 3-10, uncommons lay 10-19, and queens lay 19+
Natural Tendancy to Bond: Don't nessicarily have to, but all have a very very strong bonding urge from birth, and will likely bond later in life. Don't mind sharing a bond.
Passing on Physical Traits and Colours Totally random and up to the person drawing the babies. Any colors possible.
Passing on Abilities
Teleportation, Telekinesises, and telepathy.
note on ranking- it's based on fertility and size. Colours can be anything, and any marking, and are not associated with rank. they can also do really wierd things like move. ._. sometimes. rarely, but yes. smalls are small dragons that aren't particularly capable of fathering a lot of variety in ranks or mothering large clutches, uncommons are those of medium size that can father some uncommons and commons or can mother moderately sized clutches, and so on.

Breed: Thestrals
Agency Name: Academy-area, Mindspace
Agency Link: link to mindspace in the thingy down there. -points to siggy-
Example image: http://i62.photobucket.com/albums/h119/ ... ioshas.png
Incompatible with: Anything unless specified by other people, WHICH YOU WILL HAVE TO CHECK FOR because they are undead.
Super-compatible with: Not particularly anything.
Style of mating: Very few actually are fertile-- only those with mostly-complete internal reproductive systems, the use of which would not tax the natural magical field they have around them too much. If they are fertile, they go into heat whenever they like, and mate similarly.
Style of birth: Egg-bound
Typical number of young: 1 per mating
Natural Tendancy to Bond: Can bond, but don't have the inclination to as much, and are fine on their own
Passing on Physical Traits and Colours the half dead thing will sustain atleast one generation. Otherwise, it's up to the artist drawing the babies. any colors possible.
Passing on Abilities The magical field that keeps them alive will sustain for sure one generation, and there's like.. a 50% chance that halfblood thestral babies will pass on that trait. Thus, if your 1/4 or second generation halfblood thestral baby also has the above half-dead thing, make sure they have the magical field before hatching. If they don't have it naturally, make the clutch hatch in mindspace, which will act as a sort of makeshift one until they can get one artificially, or get someone to modify the baby so that it has one. Otherwise, it's systems will fail and it will die on hatching.

Breed: Kanz dragon
Agency Name: Mindspace, exact location unknown
Agency Link: link to mindspace in the thingy down there. -points to siggy-
Example image: http://i62.photobucket.com/albums/h119/ ... hadow1.png
Incompatible with: Anything unless specified by other people
Super-compatible with: Not particularly
Style of mating: Usually flights, but they can do anything. Typically an every-other-month heat cycle, which is not accompanied by some frenzylike urge to mate. It can be controlled by the indavidual, however.
Style of birth: Egg-bound
Typical number of young: between 3-20.
Natural Tendancy to Bond: Weak inclination to do so, but they can go off on their own. Will bond at hatching if their bond is present, but otherwise will put it off.
Passing on Physical Traits and Colours Up to the artist. any colors possible.
Passing on Abilities Teleportation, Telekinesis. Everything else is up to the artist.

Breed: Lirianz
Agency Name: Northern Mindspace Worlds
Agency Link: link to mindspace in the thingy down there. -points to siggy-
Example image:
Incompatible with: Anything unless specified by other people
Super-compatible with: Not particularly
Style of mating: Any. Natural heat cycle is every other month, not accompanied by any hugely strong urge to mate. Can be influenced by dragon.
Style of birth: live-birth
Typical number of young: 3-12.
Natural Tendancy to Bond: moderate tendency to bond. Likely to bond later in life, but will bond upon hatching if their bond is present. Fine on their own.
Passing on Physical Traits and Colours Anything, up to the artist. all colours possible.
Passing on Abilities Teleportation, Telepathy, and a tendency towards magic. otherwise, up to artist.

Breed: Orianz
Agency Name: Mindspace
Agency Link: link to mindspace in the thingy down there. -points to siggy-
Example image: http://i62.photobucket.com/albums/h119/ ... vedirt.png
Incompatible with: Anything unless specified by other people
Super-compatible with: Not particularly
Style of mating: Any. Heat cycles natural every third month, accompanied by a moderately strong urge to mate. Can be controlled by individual, however.
Style of birth: Egg-bound
Typical number of young: 4-18.
Natural Tendancy to Bond: Lax tendency to bond. Will bond at birth if bond is present, and will bond should they meet their bond. Otherwise, they are more than fine on their own.
Passing on Physical Traits and Colours Up to the artist. All colours possible.
Passing on Abilities Telepathy, teleportation.

Breed: Sandranis
Agency Name: Mindspace
Agency Link: link to mindspace in the thingy down there. -points to siggy-
Example image: wingless Winged. note, no size difference between varieties.
Incompatible with: Anything unless specified by other people
Super-compatible with: Not particularly
Style of mating: Any, though natural tendency for chases. natural four-month heat cycle, accompanied by the strong urge to mate. Can be controled by the individual.
Style of birth: liveborn
Typical number of young: 3-30. usually on the lower end of that scale. Wingless parents WILL have the occasional winged baby, and vice versa. Vice versa is more common, actually. however, that's not manditory, and the numbers are like.. 1 winged baby to every 10 wingless babies for wingless parents. Etc.
Natural Tendancy to Bond: Fairly strong, but can live their whole lives without a bond. Will bond at birth if bond is present.
Passing on Physical Traits and Colours Will pass on the glowies for as many traits as possible before another gene stamps them. Anything else is up to the artist. All colours possible. Keeping the blindness is preffered.
Passing on Abilities Heightened senses, Teleportation, Telepathy, weak earth elemental, natural skill at magic should it decide to be learned, and perhaps the tendency to sniff out gems.

Breed: Jousting Dragons/Destriers
Agency Name: Akhet, mindspace
Agency Link: link to mindspace in the thingy down there. -points to siggy-
Example image: -not yet available-
Incompatible with: Anything unless specified by other people
Super-compatible with: Not particularly
Style of mating: Go into heat about 2-3 times a year. Very strong mating urge, that will likely sweep the bond like those of pernese dragons. In heat for a few days, and will mate with up to 6 male dragons durring those few days-- so it's entirely possible for each egg to have a different parent, or for one of the dragons they mate with to father none of the eggs. Heat cycles can be controlled, but not by the dragons themselves. Also, riders may limit their dragons to only one mate, but this may result in not-all of the eggs being fertile.
Style of birth: Egg-bound
Typical number of young: 4-6 eggs, every time, laid a day apart. not all of them may be fertile, however.
Natural Tendancy to Bond: Weak. Will bond to whoever raises them, if humanoid. MAY bond later in life, but this is incredably rare. Very rarely will not bond to whoever raises them, if personalities clash too badly-- but, as i said, this is very rare. Depending on the strength of the bond, they either go wild at the death of their bond or commit suicide.
Passing on Physical Traits and Colours Up to the artist. Most colours possible. Markings too, but these are rarer, and the result of a mindspace-induced mutation.
Passing on Abilities Teleportation, sometimes. These dragons have a sort of wordless intelligence to them-- read my entry in the big species list thing on them-- and whether or not that passes on is up to the artist. Same with bonding tendency.
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