TRIX | A PARTY FOR ONE AND ALL |
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LIFE A LA LANTESSAMA | |
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After all of the partying, there's a point where those in the gather need to decide to go home... but these novos, hearing of the great variety of options from Lantessama and related holdings, were drawn to those varied climes to build a new life for themselves. Whether they bond a drak or a bunny, or whether they simply want to settle down by the sea, each of them has expressed a deep interest in these beautiful lands. | |
From Shard
Link: https://www.kshau-protectorate.com/dragonsites/dawnlight/riders/cxp-eriksons.htm Character Name: Polla Erikson Species: Human/Old World Gender: Female Appearance: medium brown skin, two toned black and red-brown hair /b, pale red eyes; 'high Green ranked' Personality: loving, light-hearted, listener; enjoys food preparation Notes: Mother - Lela of Gold Gimuth; Father - Ep'son (Epsilon) of White-White-Bronze Jaluth; Identical Twin Sister Pella, going to ?? Dollmaker: Meiker Elequinoa Power Princess |
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From Phoenix
Link: Sanctum Dream Chaos Cats Character Name: Iso Species: Chaos Cat Gender: Female Appearance: Image by Phe Abilities: Elemental Affinity (Can create and manipulate small amounts of air.), Chaos Entity (No matter their innate element, chaos cats are creatures of change and unpredictability. This manifests in small ways, such as the ability to suddenly appear in unexpected places.) Personality: Aloof, stubborn, quick-thinking, cares more than she lets on. Notes: Hailing from the Sanctum Dream (http://www.nexusofdragons.com/xenoqueen/Chars/SanctumDream/), dimension of the Chaos God Aki. They are under no expectations to return but Aki hopes they'll "write home" on occasion and keep her updated on interesting worlds and happenings! They are a candidate/character species and not breedable. |
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From Kin
Link: Tris'Hath Origins Candidate’s Name: Carac Cromwell Age: 16 years Gender: male Race: human Height: 5’3” Personality: Kind, generous, reckless. Carac is the definition of “means well.” He often does not think through actions before taking them, and then does not realize the impact his actions have on others until the damage has been done. He possesses a great deal of empathy and will go out of his way to help those around him, especially after he has caused harm. When it comes to self-preservation, he has none. He is also a terrible liar. Description: Gray eyes, white hair, ruddy skin, slightly heavy set. Carac is short and round, but not to an unhealthy degree. He stands by the belief that he is simply “big-boned.” Though he has a quick, charming smile, his general appearance is quite bland. This is accentuated by his preference for dark or neutral colours to allow him to blend into his surroundings. Carac is an animated talker and uses his hands in all discussions. Biography: Carac grew up as the fifth son of a minor Pentas lord. He received a fine education, love and attention from his nannies, and developed a good connection with his siblings. His life, up until his early teenage years, was rather uneventful. During a trip to the capital city, Carac got into a fight with one of his older brothers. He lost the fight, then stormed off and vowed never to return. What he didn’t realize at the time was that was the last day of their trip and his father was not of a mind to wait for his wayward son to return before packing up the family and heading home. When Carac returned to the estate where they were staying a few hours later, he found it empty. Carac went from being a rather coddled child to a street rat overnight. Over the next few years, Carac attempted to make his way home, but learned that he had absolutely no sense of direction and no idea of how to read maps (he’d hated geography). He survived on the streets by developing a knack for pick pocketing. The right kind of information also appeared to be quite valuable, and so he became something of an information broker. When a pair of dragon riders came calling one day, seeking anyone that might have that spark of connection with the great beasts, Carac jumped at the opportunity to change his fortune. Though he’d carved out a decent existence for himself, it was still a hard one, and he would much prefer to return to the days of knowing where his next meal would come from. Besides, becoming a famous dragon rider would be an excellent way to shame his family for abandoning him. |
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From Ktrenal
Link: Ktrenal's Nexus Collection Character Name: Demedo Dawnspark Species: Anthro leopard Gender: Non-binary (they/them) Appearance: 5’10“ tall with a well-muscled build. On highly magical worlds, their fur is pastel pink fading into pastel yellow on their undersides, with darker pink rosette spots, the centres of which are pale blue. When they travel to low- and non-magical worlds (such as Pern), their fur appears identical to a regular leopard. Personality: Seemingly rather gruff and grumpy when someone first meets them, Demedo actually has a heart of gold: underneath the brusque, overly honest exterior is a gentle and compassionate person. Outside of stating the blatantly obvious and voicing uncomfortable truths, however, they are incredibly shy and have trouble making friends, largely due to their poorly refined social skills. Once someone shows them even an ounce of kindness, they latch onto them and become somewhat clingy. Because of this, Demedo trusts new friends far too readily, which makes them easy to manipulate and deceive. While not stupid as such, Demedo is not well-educated and relies more on intuition than logical thought. Notes: Can use lightning magic and create colourful illusions. Originating from a small town in the Spectral Wilds, Demedo moved to a larger city as a teenager, where he started working as a caravan guard. Discovering that he enjoyed travelling, he signed up to work for any caravan or trading convoy heading the furthest distance, which eventually led to him working with one that took him to another world entirely. | |
From Naeodin
Link: Candidate Exchange Program Name: Isfan Species: Human Gender: Female Appearance: Isfan is small, a little short and a little skinny, with pale skin, pale brown eyes and straight dark brown hair that she has a tendency of wearing loose around her shoulders. She has a pleasant disposition, is readily agreeable and almost always can be found with snacks in her pockets for children and little misbehaving fledgling dragons. More home among the dragons than with other humans, she can often be found wherever it is that dragons congregate, especially little ones who are unbonded and independent. (image made with picrew) Personality: Isfan is quiet, not shy, she just doesn’t like to speak unless she has something worthwhile to say. She is smart and patient, and would be a good leader or carer of young ones, always able to connect with the littlest dragons. One day, she wants to be a Weyrling master of some sort, but she doesn’t have her own dragon yet, and isn’t quite sure if there is a dragon that is right for her at the Vella Crean. She likes to spend time with dragons, both bonded with riders and not, and seems to prefer their companionship over other humans. Notes: Isfan’s mother is a Light Court dragon rider, and she doesn’t quite know what to do with her daughter. She thinks this secondment would be a good opportunity for Isfan to travel the world, make friends, maybe see if there is something out in the Nexus that she wants to do and be part of. |
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From Bughnrahk
Link: Planet Zar Name: Uribriel Species: Murdon Gender: Female Age: Young Adult Height: 8'8" Occupation: Scientist - Xenogeologist Origin: Mwari Station (born and raised!) Appearance: (image by Bug) Personality: cooperative - flattering - thorough - spunky - animated - keen - learned Story Bits: Born and raised on Mwari Station, and proud of it! Uribriel doesn't mind that she's station born and has only seen Zar during brief visits. She loves alien planet geology and has a keen interest in the craft of terraforming. Uribriel loves taking pottery classes and makes vases and clay figurines in her spare time. Uribriel would love to bond a dragon that has a similar fascination with (or magic related to) rocks, gems, and geology in general. Abilities: Telepathy, Telekinesis |
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